Home News NVIDIA’s Latest DLSS 3.5 Upgrade Elevates Cyberpunk 2077’s Ray Tracing

NVIDIA’s Latest DLSS 3.5 Upgrade Elevates Cyberpunk 2077’s Ray Tracing

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DLSS 3.5 Upgrade

In anticipation of the upcoming paid Phantom Liberty expansion dropping next week, CD Projekt Red is set to roll out a substantial update for Cyberpunk 2077 on September 21. This patch promises to be a game-changer, with extensive changes to the game’s systems, a revamp of skill trees, and various sweeping improvements. Moreover, it brings exciting news for PC gamers in the form of a significant visual upgrade. Starting Thursday, Cyberpunk 2077 will take the spotlight as the first game to embrace DLSS 3.5, NVIDIA’s cutting-edge upscaling technology.

DLSS 3.5 introduces a groundbreaking feature known as Ray Reconstruction, which harnesses the power of AI to enhance the ray-traced elements within a game. NVIDIA describes it as a technology that “replaces hand-tuned denoisers, responsible for processing sampled rays in a scene, with an NVIDIA supercomputer-trained AI network that generates higher-quality pixels between those sampled rays.”

What’s truly remarkable about DLSS 3.5 is the extensive training it underwent. NVIDIA fed it five times the volume of data compared to its predecessor, DLSS 3. This extra data enables the latest version to precisely identify different ray-traced effects, leading to more intelligent decisions about incorporating temporal and spatial data. The result? DLSS 3.5 retains high-frequency information, resulting in superior-quality upscaling.

Now, here’s the kicker: you don’t necessarily need the latest 40-series GeForce RTX GPU to reap the benefits. While only 30-series graphics cards support DLSS 3, the latest iteration of this technology will be accessible on all RTX GPUs. This inclusivity ensures that a broader audience can enjoy the enhanced gaming experience.

In the case of Cyberpunk 2077, the introduction of Ray Reconstruction is poised to deliver an even more immersive and realistic experience. NVIDIA claims that this is thanks to the improved quality and clarity of reflections, a more accurate representation of global illumination, and dynamically responsive lighting.

But wait, there’s more to look forward to! DLSS 3.5 is not limited to Cyberpunk 2077 alone. This fall, gamers can expect to experience it in a range of titles, including Portal RTX and the highly anticipated Alan Wake 2. These games are bound to showcase the prowess of DLSS 3.5, taking gaming visuals to the next level. Get ready to immerse yourself in these gaming worlds like never before!

Frequently Asked Questions (FAQs) about DLSS 3.5 Upgrade

What is DLSS 3.5, and how does it enhance gaming visuals?

DLSS 3.5 is an advanced upscaling technology by NVIDIA that uses AI, specifically Ray Reconstruction, to improve ray-traced elements in games. It replaces hand-tuned denoisers with AI, resulting in higher-quality visuals by generating pixels between sampled rays. This technology enhances reflections, global illumination, and lighting, offering a more immersive gaming experience.

Do I need a 40-series GeForce RTX GPU to use DLSS 3.5?

No, you don’t need the latest 40-series GeForce RTX GPU. DLSS 3.5 is compatible with all RTX GPUs, ensuring a broader audience can enjoy the benefits of this technology.

Which games will feature DLSS 3.5, besides Cyberpunk 2077?

DLSS 3.5 is set to make its mark in several upcoming titles, including Portal RTX and the highly anticipated Alan Wake 2. These games will leverage DLSS 3.5 to elevate their gaming visuals to new heights.

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GamerGeek101 September 20, 2023 - 3:36 am

dlss 3.5 sounds amazin it mks games look sik. cant w8 2 try it out in aln wk2!

TechEnthusiast23 September 20, 2023 - 9:10 am

omg, AI in gamz? ray tracin’ upgrads? Sign me up! This tech is da bomb!

GamingWizard September 20, 2023 - 10:09 am

Cyberpunk gettin’ a big makeover, gonna b lit! Can’t w8 2 see bettr reflections & stuff!

CuriousCat September 20, 2023 - 2:26 pm

so, do I need new GPU? No, u can use it on all RTXs. NICE!


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